![]() ![]() However, despite all of this, I really like Before Your Eyes. While it was never catastrophic, as the game is only two hours long, it was frustrating. These would often occur during the most important moments and require me to restart from the beginning of a chapter. ![]() To add insult to injury, I experienced several crashes throughout. Either way, it completely ruined my experience. I wasn’t sure if it was a part of the game’s narrative or just an unfortunate bug. It got to the point that I had to close my eyes as it was painful to watch. On several occasions, the game would focus in and out spasmodically. These ranged from objects clipping into other objects to the game constantly attempting to refocus. There were several other bugs and glitches throughout. “However, despite all of this, I really like Before Your Eyes.” Alas, despite my numerous attempts, I never won that battle and was ultimately forced to play without the blinking mechanic. It felt like a never-ending struggle with the calibration system to let me play it how it was intended. It got to the point where it flat-out refused to move on despite the fact that I was blinking. Unfortunately, it isn’t just skipping segments that you have to calibrate the game for. In fact, I spent more time calibrating my blinking than I did actually playing the game. There is a way of calibrating the game to match your blinking more accurately, but this never worked. ![]() On multiple occasions, Before Your Eyes skipped segments even though I hadn’t blinked. The converse of this is when the game decides to blink for you. What this ultimately means is that if you don’t blink very often, the game forces you. Unfortunately, when the additional story beats end, you’re stuck waiting for your eyes to blink if they haven’t already. While never particularly pertinent to the main story, these extra snippets of conversation help add a little character to those involved. If you don’t, however, then you’ll often be treated to additional dialogue. However, it turns out that it’s a curse.īefore Your Eyes’ central mechanic has it so that if you blink at specific points, you’ll skip ahead to another story beat. Because of my “talent”, I had no fear of missing out on important story details by blinking my way through them. It’s strange and, at times, extremely uncomfortable, but I’m pretty much guaranteed to win every blinking contest I enter. In-game Screenshot “I spent more time calibrating my blinking than I did actually playing the game.” Unfortunately, after having completed Before Your Eyes, it quickly dawned on me that while its narrative was engrossingly beautiful, the blinking mechanic did little more than hinder my enjoyment. Putting aside my scepticism, I jumped into Before Your Eyes with the wide-eyed wonder of a child. My greatest fear was that it would amount to little more than just a gimmick that would interfere with my overall experience. Upon hearing about this new mechanic, I was sceptical, to say the least. You quite literally blink your way through the narrative. It’s a game that offers an inventive way of playing video games. I sincerely wanted to enjoy Before Your Eyes. ![]()
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